This page details where to find all crafting materials in No Man’s Sky, and a brief overview of their use outside of crafting, refining or cooking where relevant. Note that some of the materials require specific technologies to access, such as Frost Crystals, Solanium, Gamma Roots, and Star Bulbs, all of which require the Haz-Mat Gauntlet Exosuit upgrade to harvest from their respective flora. In addition, some elements can only be found in specific star systems, such as Activated Cadmium (red star systems), Activated Copper (yellow star systems), Activated Emeril (green star systems), and Activated Indium (blue star systems). To venture to these systems, you’ll need specific upgrades for the Hyperdrive system in your Starship or Freighter. If you want to know where you can find these, see our pages on technology upgrades, listed below.
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How to Upgrade the Exosuit
How to Upgrade the Starship and Living Ships
How to Upgrade the Multi-Tool
How to Upgrade the Freighter
How to Upgrade All Exocraft
All Crafting Materials in No Man’s Sky¶
Compressed Atmospheric Gas¶
Icon
Element
Location
Uses
Nitrogen
Present in all star systems, harvested as a secondary item from some flora, mined from deposits, or harvested from toxic and lush planet atmospheres
Used in crafting, refining, and cooking recipes
Radon
Present in all star systems, particularly on frozen and radioactive planets, extracted from environment with Atmosphere Harvesters, found in some flora
Used in crafting and refining recipes
Sulphurine
Present in all star systems, particularly on scorched and desert planets, extracted from environment with Atmosphere Harvesters, found in some flora
Used in one crafting recipe (Thermic Condensate) and numerous refining recipes
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Harvested Agricultural Substance¶
Icon
Element
Location
Uses
Cactus Flesh
Present in all star systems, particularly on desert or barren planets, mined from deposits and minerals using the Mining Laser
Used in numerous crafting, refining, and cooking recipes
Faecium
Produced by various fauna on planets after feeding them Creature Pellets, also grown from the Gutrot Flower
Used in numerous crafting, refining, and cooking recipes
Frost Crystal
Requires the Haz-Mat Gauntlet Exosuit upgrade, allowing you to harvest Frost Crystal from Frostwort flora on frozen planets
Used in crafting, refining, and numerous cooking recipes
Fungal Mould
Requires the Haz-Mat Gauntlet Exosuit upgrade, allowing you to harvest Fungal Mould from Fungal Clusters on toxic planets
Used in crafting, refining, and cooking recipes
Gamma Root
Requires the Haz-Mat Gauntlet Exosuit upgrade, allowing you to harvest Gamma Root from Gamma Weed flora on radioactive planets
Used in crafting, refining, and cooking recipes
Kelp Sac
Present in all star systems, on planets with water, harvested from Candle Kelp flora
Used to craft Weatherproof Rubber, numerous refining recipes, and one cooking recipe (Kelp Rice)
Marrow Bulb
Present in all star systems, can be harvested from Cave Marrows, which are generally found within caves
Used in crafting, refining, and cooking recipes
Solanium
Requires the Haz-Mat Gauntlet Exosuit upgrade, allowing you to harvest Solanium from Solar Vines on volcanic planets
Used in crafting, refining, and cooking recipes
Star Bulb
Requires the Haz-Mat Gauntlet Exosuit upgrade, allowing you to harvest Star Bulb from Star Bramble on lush planets
Used in crafting, refining, and cooking recipes
High Energy Substance¶
Icon
Element
Location
Uses
Deuterium
Produced when refining Di-hydrogen and Tritium or purchased from trade terminals / visiting pilots
Used in some crafting recipes, Deuterium Rich Plants provide brief jetpack power boost when consumed
Di-hydrogen
Present in all star systems, mined from blue crystal minerals, identified with the Analysis Visor
Primarily used in crafting recipes for Starship Launch Fuel, but also a number of other crafting and refining recipes
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Localised Earth Elements¶
Icon
Element
Location
Uses
Ammonia
Present in all star systems, particularly on toxic planets, mined from minerals using the Mining Laser
Recharges Hazard Protection Units against Toxic environments, used in numerous crafting and refining recipes
Basalt
Present in all star systems, particularly on volcanic planets, mined from deposits and minerals using the Mining Laser
Used in crafting Voltaic Amplifiers
Dioxite
Present in all star systems, particularly on frozen planets, mined from deposits and minerals using the Mining Laser
Recharges Life Support System and Hazard Protection Units against Cold environments, used in numerous crafting and refining recipes
Paraffinium
Present in all star systems (particularly tropical planets), mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Used in crafting and refining recipes
Phosphorus
Present in all star systems, particularly on scorched planets, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Used in numerous crafting and refining recipes
Pyrite
Present in all star systems, particularly on desert or barren planets, mined from deposits and minerals
Used in crafting and refining recipes
Uranium
Acquired from Metal ‘Fingers’ resource nodes or as a secondary item in mineral deposits on irradiated planets
Recharges the Launch Thrusters on Starships, used in numerous crafting and refining recipes
Metals¶
Icon
Element
Location
Uses
Activated Cadmium
In red star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite
Activated Copper
In yellow star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite
Activated Emeril
In green star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite
Activated Indium
In blue star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite
Cadmium
In red star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite, used in numerous crafting recipes
Chromatic Metal
Refined from most metal sources such as Copper, Cadmium, Emeril, Indium, Pure Ferrite, and Gold
Used in numerous crafting and refining recipes, and one cooking recipe (Silicon Egg)
Copper
In yellow star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite, used in numerous crafting and refining recipes
Emeril
In green star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal, Magnetised Ferrite and Gold, used in numerous crafting recipes
Indium
In blue star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Can be refined into Chromatic Metal and Magnetised Ferrite, used in some crafting and refining recipes
Rusted Metal
Commonly acquired from Damaged Containers, found on most planets scattered through the landscape
Can be refined into Ferrite Dust
Tainted Metal
Found in Derelict Freighter space encounters, traded with Guild Envoys and Scrap dealers in exchange for Crew Manifest and Captain’s Log data
Used as a trading item with Scrap Dealers, can be refined into Nanite Clusters
Present in all star systems, mined from Organic Rock and underwater mineral deposits
Used in numerous crafting and refining recipes
Cobalt
Present in all star systems, mined from minerals (especially stalactite / stalagmite) primarily found in caves
Used in numerous crafting and refining recipes
Ferrite Dust
Abundant in all star systems, mined from the surface and rocks of most planets
Used in numerous crafting and refining recipes
Ionised Cobalt
Purchased from trade terminals and visiting pilots, or refined from Cobalt / Marrow Bulb + Oxygen / Marrow Bulb + Pugneum
Used in numerous crafting and refining recipes
Magnetised Ferrite
Present in all star systems, mined from deposits using the Terrain Manipulator, identified with the Analysis Visor
Used in numerous crafting and refining recipes
Pure Ferrite
Abundant in all star systems, mined from large rocks on most planets
Can be used to repair damaged Launch Thrusters, used in numerous crafting and refining recipes
Salt
Present in all star systems, can be mined from underwater minerals and resource deposits
Used in numerous crafting, refining, and cooking recipes
Silicate Powder
Abundant in all star systems, can be mined from soil on almost any planet
Used in numerous crafting recipes and can be refined into glass
Refined / Unrefined Organic Element¶
Icon
Element
Location
Uses
Carbon
Present in all star systems, mined from most flora and found as a secondary item in some minerals
Recharges Multi-Tool functions and fuel sources, used in numerous crafting, refining, and cooking recipes
Condensed Carbon
Present in all star systems, mined from red crystal minerals, identified with the Analysis Visor
Used in numerous crafting, refining, and cooking recipes, good source of fuel for refiners
Cyto-Phosphate
Present in all star systems, primarily mined from underwater flora
Used in numerous crafting and refining recipes
Hexite
A rare material acquired from Local Missions and Guild Envoys as rewards, also looted from Crystal Elements on some Exotic planets
Used in the recipe to craft a Consciousness Bridge for the Living Ship, or refined with Faecium to produce Nanite Clusters
Oxygen
Present in all star systems, mined from red crystal minerals, identified with the Analysis Visor, also harvested from some flora
Recharges Life Support System, used in numerous crafting and refining recipes
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Unrefined / Refined Catalytic Element¶
Icon
Element
Location
Uses
Sodium
Present in all star systems, can be harvested from some flora, mined as secondary item from some minerals and deposits
Recharges defensive technologies such as shields and Hazard Protection Units, used in numerous crafting and refining recipes
Sodium Nitrate
Present in all star systems, mined from yellow crystal minerals, identified with the Analysis Visor
Efficiently recharges defensive technologies such as shields and Hazard Protection Units, used in numerous crafting and refining recipes
Valuable Asteroid Mineral¶
Icon
Element
Location
Uses
Gold
Present in all star systems, can be mined from asteroids in orbit, or from deposits on Exotic planets
Used in numerous crafting and refining recipes
Platinum
Present in all star systems, can be mined from asteroids in orbit, or sometimes from underground deposits in caves
Used in numerous crafting and refining recipes
Silver
Present in all star systems, can be mined from asteroids in orbit, or from deposits on most planets, particularly from minerals in caves
Used in numerous crafting and refining recipes
Tritium
Present in all star systems, can be mined from asteroids in orbit, sometimes found as Tritium Hyperclusters
Recharges the Pulse Engine on your Starship, used in numerous crafting and refining recipes
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Other¶
Icon
Element
Location
Uses
Ancestral Memories
After speaking with Specialist Polo on the Space Anomaly, give Creature Pellets to almost any fauna, then interact with them to harvest their Ancestral Memories
Can be handed in to Specialist Polo to complete the Bounds Testing milestone
Cursed Dust
This item is found as a resource deposit on planets blighted by titan worm activity, as part of Expedition 4: Emergence
Collecting it rewards you with the An Indelible Stain milestone
Fragmented Qualia
Extracted from living beings with the Animus Beam Multi-Tool upgrade, obtained during the Starbirth mission
Encountered during the Starbirth mission as part of the introduction to Living Ships
Liquid Sun
Can be extracted from resource deposits using the Solar Ray Multi-Tool tech, which is obtained from Specialist Polo on the Space Anomaly as part of the Starbirth mission
Used during the Starbirth mission to craft items such as the Pulsating Core
Living Slime
Acquired from Damaged Machinery and Derelict Freighters, sometimes dropped by fauna on Exotic planets, otherwise purchased in trade
Can be refined into Runaway Mould, or refined from Viscous Fluids and Hypnotic Eyes
Mordite
Present in all star systems, dropped by various fauna or harvested from Mordite Roots, alternatively mined from Organic Rocks and deposits on marshy planets
Used in numerous crafting, refining, and cooking recipes
Pugneum
Primarily dropped by Sentinels, sometimes found at trade terminals or from visiting pilots
Used in crafting and refining recipes
Residual Goop
Commonly found at Abandoned Building sites when interacting with terminals
Can be refined into Nanite Clusters from Residual Goop > Viscous Fluids > Living Slime > Runaway Mould
Runaway Mould
A relatively rare item mined from some curious deposits on planets, also received as a gift from Guild Envoys
Can be refined into Nanite Clusters
Somnal Dust
Can be obtained from Derelict Freighters during Expedition 7: Leviathan
Used alongside Liquid Sun and Ancestral Memories to craft the Whalesong Flute, which is used to summon the Leviathan
Viscous Fluids
Commonly acquired from Damaged Machinery, found on most planets scattered through the landscape
Jemison Mercantile is the shop in Starfield. You can sell almost anything to them and they'll also sell you a ton of different resources like iron, tungsten, adhesive, and more. You can even get digipicks there. You can find Jemison Mercantile in the New Atlantis spaceport on Jemison in Alpha Centauri.
While these resources can be found at certain traders you'll meet, the best way to get them is by exploring planets and scanning them to find out which resources populate their landmasses. You can scan any planet or moon from orbit and press R on PC to display a map of where resources are likely to be found.
To ensure that you have as many recipes as possible, you should collect new materials every time you unlock a new biome. Each biome comes with new materials specific to it, so unlocking new biomes opens up a way for you to unlock more and more recipes.
The Vytinium Fuel Rod is an extremely rare manufactured component in Starfield. This object requires another rare manufactured component to craft, the Indicite Wafer, which itself requires the rare inorganic resource, Indicite. And that's on top of needing another rare inorganic resource, Vytinium.
You can only get Crafting Metals from Apex Packs*. You can't buy or gift them. There are four levels of Crafting Metals you can get, which are worth different amounts.
The angler fish can be found in the fishing spots in the Forgotten Lands, so a lot of Dreamlight is needed before being able to enter this area. It's a challenging dish to make due to the difficulty of catching the angler fish, but it being the most valuable dish in the game makes it well worth it.
Many recipes need to have an exact number or specific types of ingredients to create certain meals. Some ingredients can only be unlocked after completing quests. For example, to unlock Peanut and Slush Ice at Chez Remy, you will need to finish Remy's Recipe Book alongside The Unknown Flavor quests.
If you don't have time to hunt, simply unlock the Buy Materials skill for yourself in the Seer skill tree. This will let you purchase various crafting supplies from the blacksmiths and tailors around the world.
The first way to farm legendary item components in Cyberpunk 2077 is to repeatedly dismantle two pieces of legendary junk that can be purchased, for 600 eurodollars each, from a Junk Shop in Heywood (The Glen).
Shepard's General Store in Akila City and both Sieghart's Outfitters and Newill's Goods in Neon are also reliable sources. Players can expect to purchase structural materials for relatively cheap, with the average price (without Starfield's Commerce skill active) hovering around 10 credits each.
No matter how much you look, Trade Authority will undoubtedly be the best vendor you'll find in Starfield. This company has a shop not only in the major cities but also in secluded areas like The Den. Moreover, you can find their Kiosk at almost every landing site of an outpost.
When trying to find space for all your resources, your best bet is to build some chests in your outpost (or getting a bigger cargo container for your ship, since it goes with you everywhere).
Players can get here from the standard Planet Crafter start location by turning right, going up the hill, and then turning right again and following the cliff edge. Aluminum deposits are also easy to spot: the ore doesn't glow like iridium or uranium, and it's shinier and more vertical than iron.
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